Selaco Early Access Launch Playthrough: Level 6

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Published on ● Video Link: https://www.youtube.com/watch?v=SlAHpwBXBZw



Duration: 3:08:32
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We've finally reached the destination hinted at in our objectives for quite some time... and we're in for quite an unexpected change of pace.

Level 6 embarks on a whole new plot arc, spending quite a bit of time setting tone first via environment and then via datapads. Clearly some poor decisions were made at the plant factory...

I can't help but feel rather conflicted about this area. It's a very surprising change of pace, which in some ways is cool, and it makes me wonder what Altered Orbit Studios has in mind for chapters 2 and 3. However, it also feels extremely at odds with basically every other part of the chapter. It also doesn't help that enemies during what should be the climactic part of the level seemed to have some major pathing issues...







Tags:
fps
gzdoom
early access