SERVER TALK TIME | Rainbow Six Siege Beta | Multiplayer Gameplay | PS4
Rainbow Six Siege Multiplayer Beta Server Talk Time, We try to play the Rainbow Six Siege Multiplayer Beta and can't because of the Servers, turns out the servers were on Maintenance and when they finally ended they extended it :(
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Catch you legends on the next one.
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Tom Clancy's Rainbow Six Siege is a first-person tactical shooter, in which players take control of an operator from the Rainbow team, a counter-terrorist unit. Different operators have different races, perks, bombs and equipment. The game features an asymmetrical structure whereby the teams are not always balanced in their ability choices. The operators belong to the counter-terrorism units SWAT, SAS, GSG-9, Spetsnaz and GIGN, each of which has four operators. Canadian operators from Joint Task Force 2 are to be added in future DLC. Players also have access to a "Recruit" operator whose gear and gadgets can be customized. Players pick an operator from any unit before a round starts, and are not allowed to change operators during a round. An in-game shop allows players to purchase operators using the in-game currency "Renown", which is earned from actions performed in-game. Each successive operator that is purchased from a single counter-terrorist unit costs an additional 500 Renown.
When a round begins, the attackers choose one of several spawn points from which to launch their attack. The attackers then are given control over wheeled drones to scout the map in search of enemy operators and targets, while the defenders can fortify and reinforce surfaces and pathways in order to restrict movement and vision. Maps in the game are designed to encourage close quarters combat, and players cannot respawn until the end of a round. This is aimed at encouraging players to utilize teamwork and tactics, and to maintain tension throughout a round. Matches are short and only last a few minutes.
The game features heavy emphasis on environmental destruction, which was one of the major reasons that led to the cancellation of Rainbow 6: Patriots. It is also "the center of the experience" of Siege in accordance to Andrew Witts, the game's designer. A procedural destruction system is featured in the game. Players can break structures by planting explosives on them, or to make bullet holes on walls by shooting it. The environments of the game feature a layered material system, in which environmental objects of different materials show different reactions to player's attack. Players may gain tactical advantages through environmental destruction, and that the system aims at encouraging players to utilize creativity and strategy. In order to create a realistic gameplay, a bullet penetration system is featured, in which bullets deal less damage when they hit enemies through structures. In addition to destruction, players can also build fortified barriers and shields around them for protection, but can be destroyed through breaching and utilizing class specific melee-weapons like sledgehammers. In order to stop attackers' attacks, defenders can place traps like barbed-wire around the maps. Vertical space is a key gameplay element taken into account when designing the game's maps. Players can destroy ceilings and floors using breach charges and can ambush enemies by rappelling through windows. Powerful weapons like grenades and breach charges are valuable, as only limited numbers can be used in a round. Teamwork and cooperation is encouraged in Siege, and players need to take advantage of their different abilities in order to defeat the enemy team. Communications between players are also encouraged.
Different modes are featured in the final game, including Hostage Mode, in which attackers must extract the hostage, either male or female, from the defenders, while the defenders must prevent that from happening.
The game also features a co-operative mode, previously called "Terrohunt" but now renamed to "Terrorist Hunt", which supports up to five different players. Players take on the role of either attackers or defenders, and must fight against waves of enemies controlled by artificial intelligence. The game does not feature a single-player campaign, but features a single-player tutorial mode called Situations and the Terrorist Hunt mode supports solo play.
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