[SFM TUTORIAL] Learning Animation in Source Filmmaker Part 2 - Walking and Followthrough

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Hi! Here's the second part of my tutorials on SFM. In this part, we're going to be covering the difference between IK and FK bone setups, animating a basic walk cycle, and an attempt at explaining one of the most vital concepts in visually appealing animation: followthrough and overlapping motion. This tutorial is made for people who have just opened Source Filmmaker and want to learn how to animate for the first time (and have watched the previous tutorials in this series). I'm still unsure about how to concisely explain things and I'm relatively inexperienced with making tutorials, but I hope that somehow you learnt something from these!

This tutorial is definitely a step down in quality of information, but at the very least this absolutely qualifies as ASMR

Link to a PDF OF THE ANIMATOR'S SURVIVAL KIT (Standard Edition): https://courses.cs.washington.edu/courses/cse459/07wi/reading/richard_williams-animators_survival_kit.pdf

Music: Have a Short Rest - Shoji Meguro - Persona 5 OST

If I still didn't make things clear, here's another link to Thomas LArsson's tutorial on walk cycles that is probably way better: https://www.youtube.com/watch?v=-L7nvTyu-Zg&

Tags: SFM tutorial, walk cycle tutorial, ASMR keyboard clicking and typing 40 minutes







Tags:
SFM Tutorial
SFM animation tutorial
walk cycle
tutorial
followthrough
offset
animation
source filmmaker
TTMR
3D animation
Richard Williams
Animators Survival Kit
uh oh oh no i spent 20 yea