Shadow of the Colossus (PS2) - Let's Play 1001 Games - Episode 267
Let's slaughter some semi-passive giants!
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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is...
Shadow of the Colossus
from https://en.wikipedia.org/wiki/Shadow_of_the_Colossus
Shadow of the Colossus, released in Japan as Wander and the Colossus (Japanese: ワンダと巨像 Hepburn: Wanda to Kyozō),[1] is an action-adventure video game developed by SIE Japan Studio and Team Ico, and published by Sony Computer Entertainment (SCEI) for the PlayStation 2. The game was released in North America and Japan in October 2005 and PAL territories in February 2006.[2] It was directed by Fumito Ueda and developed at SCEI's International Production Studio 1, also known as Team Ico; the same development team responsible for the cult hit Ico,[3][4] to which the game is considered a spiritual successor.
The game's storyline focuses on a young man named Wander who enters a forbidden land. Wander must travel across a vast expanse on horseback and defeat sixteen massive beings, known simply as colossi,[5] in order to restore the life of a girl named Mono. The game is unusual within the action-adventure genre in that there are no towns or dungeons to explore, no characters with whom to interact, and no enemies to defeat other than the colossi.[6][7] Shadow of the Colossus has been described as a puzzle game, as each colossus' weakness must be identified and exploited before it can be defeated.[8][9]
Cited as an influential title in the video game industry and one of the greatest games of all time, Shadow of the Colossus is often regarded as an important example of video game as art due to its minimalist landscape designs, immersive gameplay and emotional journey. It received wide critical acclaim by the media and was met with strong sales compared to Ico, due in part to a larger marketing campaign. The soundtrack was also widely praised. The game won several awards for its audio, design, and overall quality. Shadow of the Colossus is also referenced numerous times in debates regarding the art quality and emotional perspectives of video games.[10]
An HD remastered version developed by Bluepoint Games, that collects both games was released as The Ico & Shadow of the Colossus Collection (ICO & Shadow of the Colossus Classics HD in the PAL region)[11] for the PlayStation 3 in September 2011; it features high-definition (HD) graphics, content previously missing from the North American version, PlayStation Network Trophies, and 3D support.[12] The HD version was released separately in Japan. A remake of the game with ultra-high definition art assets is scheduled for release on the PlayStation 4 in February 2018.