Sierra Saturday: Let's Play King's Quest I: Episode 1 - By royal decree
In this first episode of Sierra Saturday, Matt & Luke put on their feather caps and journey to the whimsical and magical land of Daventry, in the boots of the young Knight, Sir Graham, summoned by the ailing King Edward to seek three magical treasures that will restore the kingdom to greatness and return with them. Matt jumps right into the action, and progress is made very quickly. Luke notices something unusual about object scale.
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King's Quest is a Text-Parser EGA graphic adventure game created in the AGI engine, published by Sierra On-Line in 1983 for the IBM PCjr and various other platforms. The game has seen remakes for the Amiga platform and VGA, and is currently also the subject of a reimagining in the modern "King's Quest" series created by Activision's new Sierra imprint and The Odd Gentlemen. It was considered a revolutionary step forward in the graphics rendering technology of computer games, which in the same era usually featured primitive, static images.
King's Quest is the story of a young knight named Graham, who is summoned by the good King Edward to quest forth into the land of Daventry to retrieve 3 magical artifacts with which he might save the kingdom from its state of poverty and weakness, and has been promised the title of successor to the throne upon his victorious return. It incorporates a varied mix of folklore and popular fairytale fiction, and employs a whimsical, comedic style that became the hallmark of Sierra's games going into the future. The game also set the tone for the often obtuse puzzle solving philosophy of later games, and is the definition of "Sierra Hard"
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