Sierra Saturday: Let's Play King's Quest I: Episode 2 - The Hunger Game
After exploring the countryside in the first episode, in today's installment of King's Quest 1: Sir Graham (Controlled by Matt) comes across a mysterious cabin of Hansel & Gretel-esque properties. Graham gets more than a small fill of cakey doorframe, but what might happen if he visits the house's occupant? Tune in to find out...
Next Episode: https://youtu.be/zV9ZKqYBQe0
Previous Episode: https://www.youtube.com/watch?v=W9pT5...
Watch ThursDev: Pointing & Clicking - The rise & fall & rise of the Adventure Game: https://www.youtube.com/watch?v=jra-F...
King's Quest is a Text-Parser EGA graphic adventure game created in the AGI engine, published by Sierra On-Line in 1983 for the IBM PCjr and various other platforms. The game has seen remakes for the Amiga platform and VGA, and is currently also the subject of a reimagining in the modern "King's Quest" series created by Activision's new Sierra imprint and The Odd Gentlemen. It was considered a revolutionary step forward in the graphics rendering technology of computer games, which in the same era usually featured primitive, static images.
King's Quest is the story of a young knight named Graham, who is summoned by the good King Edward to quest forth into the land of Daventry to retrieve 3 magical artifacts with which he might save the kingdom from its state of poverty and weakness, and has been promised the title of successor to the throne upon his victorious return. It incorporates a varied mix of folklore and popular fairytale fiction, and employs a whimsical, comedic style that became the hallmark of Sierra's games going into the future. The game also set the tone for the often obtuse puzzle solving philosophy of later games, and is the definition of "Sierra Hard"
Sierra Saturday is a weekly series on the Level 0 NPCs channel, where Matt & Luke relive their childhoods Play ing classic adventure games of the '80s and '90s (and beyond?). Sierra adventure games were a special breed of dark humor, brutally unfair puzzles and unforgettable characters, and we hope you enjoy this walk down memory lane with us.
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