Simulating a Real Water Mill in 3D with 3ds Max and thinkingParticles
I Know - I Know, it may sound like an echo from the past. But don't be deceived. The principles and methods of creating 100% Procedural VFX remain steadfast, whether it's yesterday or today.
We invite you to revisit or check out my recording of a live webinar where I delve into the creation of Procedural VFX in 3ds Max: https://www.youtube.com/watch?v=edDFS8Jxh6M
Although this video may be older, the core tools and principles for achieving this effect have remained unchanged, while the tools themselves have improved and become faster over time! Our latest release of thinkingParticles will empower you to accomplish even more astonishing feats without breaking a sweat.
Come join our big Cebas Community:
Get inspired - check in with the creative community at cebas fb pages and scoop for ideas:
facebook.com/cebasVT/ (thinkingParticles & VFX)
facebook.com/rendersoftware (finalRender & PSD-Manager)
Groups:
facebook.com/groups/thinkingparticles/
facebook.com/groups/finalToon/