3ds Max Free Tutorial: Creating a Burning Paper Effect (tP, ME-L, fR)
Welcome to our Burning Paper tutorial video. In this video, we'll be using thinkingParticles 7.3 SP1, finalFluid for the smoke and fire simulation, and finalRender to render the animation.
This video shows how to create a burning paper effect controlled by thinkingParticles with the help of ME-L. We'll demonstrate how to control fuel, smoke, and temperature with thinkingParticles' powerful Data Channels, and how the fire and smoke simulation is done with finalFluid, providing realtime feedback and controls. Finally, we'll show how rendering is done with finalRender and its PyroVDB volume shader, which allows for visual effects with full control, where your imagination is the only limit.
Get inspired - check in with the creative community at cebas fb pages and scoop for ideas:
facebook.com/cebasVT/ (thinkingParticles & VFX)
facebook.com/rendersoftware (finalRender & PSD-Manager)
Groups:
facebook.com/groups/thinkingparticles/
facebook.com/groups/finalToon/