Skill based matchmaking PLEASE
It doesn't hurt to ask for skill-based matchmaking, elusive as it sounds. Why would anyone not want it, except for the reason that he would not be able to pad his stats if everyone in the battles is of similar ability? Of course in that situation, seal clubbers would not able to seal club, oh no! And game rigging by the account boosting mafia would be made impossible, think about that! What kind of world would we be living in!
I will be going live on Saturdays from 12 noon CET on my brand new twitch channel: https://www.twitch.tv/geoffrey_ironfist
Critique: WG are doing everything they can to push people to play at the high tiers because it is more profitable for WG. The result is that, as demonstrated in this battle, there are often lots of players who likely play historical tanks e.g. at tier IV and V, not because they want to but rather on their way to the high tiers. In this battle they did not seem to have any clue what they were doing. How are they going to play at the higher tiers if they are so totally clueless? So then the cheating starts and the toxicity and so on. The most annoying thing is that in order to encourage people to move to the high tiers, WG only reserves special events such as Frontline and Battle Pass for tiers VI and above and clan wars only for tier X, all the tiers that are infested with overpriced fantasy tanks. So team gameplay is only possible at tier X, and then only in a restricted event with one team per clan plus some 7-a-side games in Stronghold and Skirmishes where basically you have to play in a heavy tank or a heavy medium, the sorts of tanks tailored for first-person-shooter types of gamers, which is the kind of gaming that I dislike the most.
Until another company makes a historical title with WWII tank gameplay, the only option is to play at the mid and lower tiers in this game. The other alternative is War Thunder, which is even more unrealistic as you can find yourself flying on a plane the moment your tank is destroyed, and you only have a rotation of a handful of maps, plus less teamwork, as platoons with team mates are not possible. So WoT is currently the only halfway option to playing something resembling a historical strategy game with WWII tanks.
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