Sky Kid (Arcade) - Gameplay

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Published on ● Video Link: https://www.youtube.com/watch?v=flWIdwZo6eY



Game:
Sky Kid (1985)
Duration: 7:21
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In this video, I'm doing a gameplay video of a game that I played a lot in the Namco Museum compilation packs. That game is: Sky Kid for the Arcade. This game was developed and published by Namco, it was released in the Arcade in 1985. Sky Kid was also released for the NES/Famicom and Epoch Super Cassete Vision (only in Japan). Sky Kid can also be found in some Namco Museum compilation packs, such as: Namco Gallery vol. 3 for the Game Boy (only released in Japan), Namco Museum Encore for the PS1 (also only released in Japan), Namco Museum 50th Anniversary, Namco Museum Virtual Arcade for Xbox 360 and Namco Museum for the Nintendo Switch. The NES version of this game was also released for the Virtual Console (only in Japan and North America), like: Wii, Nintendo 3DS and Wii U. Sky Kid is a horizontal scrolling shooter arcade game that you take control of two Sky Kids: Red Baron (player 1) and Blue Max (player 2). I'm going to play this game alone, because I take control of Red Baron. The Sky Kids fly around in biplanes and are assigned specific targets during the missions. These missions involve bombing specific targets. The "A" button is used to control the plane's machine gun and the "B" button is used to perform a loop. A number of obstacles face the players in each level. First, their biplane is not equipped with a bomb to complete their mission and must be picked up en route to the target. Second, there are both ground and air units that attempt to keep the Sky Kids from accomplishing their mission. Last, the Sky Kids may have to navigate through some very inhospitable terrain or navigate around cities in order to get to the target. The targets which the Sky Kids must bomb will either be fortress complexes, or ships. As the players advance further up in the 21 missions, multiple targets will begin to appear in the course of one mission. Players receive points for destroying air and ground targets, and receive additional points at the end of the mission for how many of these types of targets are destroyed. In addition, players get points based on how much of the target is destroyed - but only total destruction warrants an end-of-mission bonus. If the player performs a loop in front of the three dancing girls which appear at the end of each mission, the girls will send out hearts representing kisses. If the player should shoot the girls, or hearts, they will turn into pink powder puffs and waving dogs respectively. After a lot of practice on this game, I did it alright, because the game can be very tough at times. Overall, Sky Kid is a nice scrolling shooter game by Namco and if you haven't played this game yet? I highly recommend it to try this one. I hope you enjoy this gameplay of Sky Kid for the Arcade and thanks for watching!







Tags:
Sky Kid Red Baron Blue Max Arcade Shooter Namco 1985