Skyward Sword Zelda Modeling - Part 1/19 - Clothing

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This time around, I'm modeling Zelda, from The Legend of Zelda: Skyward Sword.
Still don't know what I'll use these models for, but it's good practice anyways :)
I begin by modeling Zelda's clothing/dress from a plane. I'll take care of the jewel and other accessories later.
I'm using Autodesk Maya 2012 to make this 3D model of Zelda
Zelda, The Legend of Zelda: Skyward Sword, and its music are owned by Nintendo.







Tags:
The
Legend
of
Zelda
Skyward
Sword
Video Game (Industry)
Modeling
3D
model
maya
polygon
speed
modeling
Zelda's
Lullaby
shane
beck
programmer
wing
ceremony
costume



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