Skyward Sword Zelda Modeling - Part 9/19 - Specular Effect

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Published on ● Video Link: https://www.youtube.com/watch?v=GnElRUps6tY



Duration: 1:00
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In this video I take care of adding the fake specular effect to the eyes. Since the eyes are flat and rotate while flattened, adjusting normals to fake the light reflection will not work. Therefore, I need to create geometry to fake the highlight.







Tags:
Princess
Zelda
Autodesk
Maya
3d
model
Skyward
Sword
Theme
of
the
Mogmas
shane
beck
programmer
wing
ceremony
costume



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