Skyward Sword Zelda Modeling - Part 2/19 - Arms and Hands

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Published on ● Video Link: https://www.youtube.com/watch?v=IzCDHCTXGc0



Duration: 3:11
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This time around, I'm modeling Zelda, from The Legend of Zelda: Skyward Sword.
To model Zelda's arms and hands, I start with an 8 sided cylinder rotated to match the reference image, then rotate it to a T-pose and merge it with Zelda's dress.
Zelda, The Legend of Zelda: Skyward Sword, and its music are owned by Nintendo.
Autodesk Maya 2012 was used in creating this 3d model of Zelda







Tags:
The
Legend
of
Zelda
Skyward
Sword
Video Game (Industry)
Modeling
3D
model
maya
polygon
speed
modeling
Fi's
Theme
shane
beck
programmer
wing
ceremony
costume



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