Slipstream Arcade

Slipstream Arcade

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Published on ● Video Link: https://www.youtube.com/watch?v=jyAfLCEpYsU



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Slipstream features 3 game modes and 4 tracks based on real grand prix circuits in Germany (Hockenheim), Japan (Suzuka), Australia (Adelaide) and Monaco (Circuit de Monaco). It has 8 cars to choose from, each with different performance characteristics. Of these, 4 carry the liveries of prominent Formula 1 teams from 1993 and the remaining 4 are re-colours. For a game of this type, that’s quite a lot of content, particularly the car selection.
The graphics are bold, colourful and quite stylised, especially compared to Sega and Namco’s later 2D racers which went for a much more realistic style. For a company that doesn’t really make racing games, Capcom clearly put a lot of effort into the presentation of the tracks. Out of the many, many late 80’s and early 90’s grand prix racers I’ve played, Slipstream’s tracks are among the most faithfully recreated. They’re hardly realistic but they’re easily recognisable and packed with track-side details.

Slipstream looks good and has a lot of content compared to similar releases but the gameplay is mostly standard stuff. The main selling point of the game is the titular slipstream mechanic. Following other cars charges up a meter which is activated when you move out from behind them giving you a huge speed boost.

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