Soldier Of Devlog #4 - 1-8-12
This is the development log video for 1-8-12. This one shows just a little bit of the sewer (that's all I have of it so far) :S. While the video was mainly focused on the sound, it's a bit crackly. This is caused by OpenAL not liking my sound DSP... thing. :p It shouldn't be a problem for most people playing the game.
EDIT: Also, the video's a lot choppier than the gameplay for some reason. Not sure exactly why that happened - probably had too many programs open at once or something. X)
For more information regarding Soldier Of, or if you wish to donate to help fund development, feel free to visit my homepage at SolarLune Games:
http://www.solarlune-games.blogspot.com
EDIT: I uploaded the OST to my SoundCloud account, where you can listen to it in good quality:
http://soundcloud.com/solarlune/sets/soldier-of-bgm/
Also, I now have an IndieDB page for the game:
http://www.indiedb.com/games/soldier-of
Other Videos By SolarLune
2012-04-24 | Soldier Of Progress #6 - New and Improved! ... Kinda. |
2012-04-17 | Buildable Car BGE Demo |
2012-03-14 | Sunvox Tutorial 12 - Loop Module |
2012-03-11 | Soldier Of OST - Aqueduct |
2012-02-29 | Sparky Devlog #3 - Dogs Hate Baths |
2012-02-20 | Sparky Devlog 2 - A Dog and His Isotopes |
2012-02-17 | Blender Game Engine Tutorial - 2D Sprites |
2012-02-13 | Sparky Devlog 1 - Start-up |
2012-01-20 | Soldier Of Devlog #5 - 1-19-2012 |
2012-01-09 | SunVox Tutorial 11 - Drops Technique |
2012-01-08 | Soldier Of Devlog #4 - 1-8-12 |
2011-12-25 | Soldier Of Devlog 3 - 12-24-11 |
2011-12-23 | Pixel Art Tutorial Series - Part 5: Simple Animation - Run Cycle |
2011-12-08 | Soldier Of Devlog - 12-8-11 |
2011-12-02 | Soldier Of Devlog - 12-2-11 |
2011-11-29 | Pixel Art Tutorial Series Part 4: Color Contrast |
2011-11-29 | SunVox Tutorial Series Part 10 - Arpeggio Standard Effect |
2011-11-27 | BGE Planet Demo |
2011-11-17 | SFXR Overview |
2011-11-15 | Nimbus City - SolarLune |
2011-11-04 | Pixel Art Tutorial Series - Part 3 - Light and Shadows |