Soldier Of Devlog #5 - 1-19-2012
Another development log video for Soldier Of. This one shows the changes that have been made to the game so far, and include showing a couple of new maps that have been included since the last game, the new equipment menu, and an improved lighting system, which consists of essentially drawing a texture over the camera.
Also, the game is now joystick-controllable, which is a nice touch. Native analog stick support might be a nice addition, as using the D-Pad can be a little imprecise.
Note that the game seems to be a little choppy in this video, but it isn't as bad in real life. :)
For more information and development log updates, or to donate to help fund development of the game, feel free to visit the homepage at SolarLune Games:
http://www.solarlune-games.blogspot.com/
Other Videos By SolarLune
2012-05-11 | Desperation (WIP) |
2012-05-10 | SunVox Tutorial #13 - Sample Looping |
2012-04-24 | Soldier Of Progress #6 - New and Improved! ... Kinda. |
2012-04-17 | Buildable Car BGE Demo |
2012-03-14 | Sunvox Tutorial 12 - Loop Module |
2012-03-11 | Soldier Of OST - Aqueduct |
2012-02-29 | Sparky Devlog #3 - Dogs Hate Baths |
2012-02-20 | Sparky Devlog 2 - A Dog and His Isotopes |
2012-02-17 | Blender Game Engine Tutorial - 2D Sprites |
2012-02-13 | Sparky Devlog 1 - Start-up |
2012-01-20 | Soldier Of Devlog #5 - 1-19-2012 |
2012-01-09 | SunVox Tutorial 11 - Drops Technique |
2012-01-08 | Soldier Of Devlog #4 - 1-8-12 |
2011-12-25 | Soldier Of Devlog 3 - 12-24-11 |
2011-12-23 | Pixel Art Tutorial Series - Part 5: Simple Animation - Run Cycle |
2011-12-08 | Soldier Of Devlog - 12-8-11 |
2011-12-02 | Soldier Of Devlog - 12-2-11 |
2011-11-29 | Pixel Art Tutorial Series Part 4: Color Contrast |
2011-11-29 | SunVox Tutorial Series Part 10 - Arpeggio Standard Effect |
2011-11-27 | BGE Planet Demo |
2011-11-17 | SFXR Overview |