Soldier Of Devlog 3 - 12-24-11
Hey. So here's another development log video for Soldier Of. Soldier Of will be a GBC-style action adventure game with retro visuals and (hopefully) tight controls. This video shows progress made on the park and game controls and mechanics.
What I haven't really mentioned is anything about the plot. The force taking over the city is a robot army (which is why they explode). Just why are they here? And who made them? That will be revealed in-game.
Otherwise, not much else to say. Sorry about not putting up a video until now - I had been busy a couple of weeks ago. Anyway, thanks for watching! If you have any suggestions for the game, want to keep up to date, or wish to donate to help fund development, feel free to do so at my homepage at SolarLune Games: http://www.solarlune-games.blogspot.com/
Other Videos By SolarLune
2012-04-17 | Buildable Car BGE Demo |
2012-03-14 | Sunvox Tutorial 12 - Loop Module |
2012-03-11 | Soldier Of OST - Aqueduct |
2012-02-29 | Sparky Devlog #3 - Dogs Hate Baths |
2012-02-20 | Sparky Devlog 2 - A Dog and His Isotopes |
2012-02-17 | Blender Game Engine Tutorial - 2D Sprites |
2012-02-13 | Sparky Devlog 1 - Start-up |
2012-01-20 | Soldier Of Devlog #5 - 1-19-2012 |
2012-01-09 | SunVox Tutorial 11 - Drops Technique |
2012-01-08 | Soldier Of Devlog #4 - 1-8-12 |
2011-12-25 | Soldier Of Devlog 3 - 12-24-11 |
2011-12-23 | Pixel Art Tutorial Series - Part 5: Simple Animation - Run Cycle |
2011-12-08 | Soldier Of Devlog - 12-8-11 |
2011-12-02 | Soldier Of Devlog - 12-2-11 |
2011-11-29 | Pixel Art Tutorial Series Part 4: Color Contrast |
2011-11-29 | SunVox Tutorial Series Part 10 - Arpeggio Standard Effect |
2011-11-27 | BGE Planet Demo |
2011-11-17 | SFXR Overview |
2011-11-15 | Nimbus City - SolarLune |
2011-11-04 | Pixel Art Tutorial Series - Part 3 - Light and Shadows |
2011-11-03 | Pixel Art Tutorial 2 - Perspective |