Some really good new features [GameMaker Update 2023.8]
The newest patch V2023.8 comes with some good new features. The biggest and best is tile(set) collisions aswell as effects on fonts which were highly requested features.
Now you can add multiple objects or tilesets to all collision scripts (place_meeting, collision_rectangle etc.) which is making collisions more convenient aswell tileset collisions a more reliable alternative to instance collision. YoYo Games added effects like glow, outline and shadow to fonts, a sound compressor ( audio's dynamic range, loudest/quietest ajusting), a convenient bug report and more features for the debug overlay where you can have a console as well as customize your own debug window for testing during runtime.
Note:
There have been some issues with the newest update with particle crashing the ide, but they were only happing to the HTML5 runtime. Particles by code or with the particleSystem asset class seem to work as usual for windows as a target platform (self tested, works fine).
Tldr:
- tile and multiple collisions on one line
- draw font with outline, glow and shadow (SDF on!)
- delay on particleSystem assets
- more debug options with a console and custom window
- sound compressor
- easy and convenient bug report and github error site
Offical blog and release notes:
https://gamemaker.io/de/blog/release-2023-8
https://gms.yoyogames.com/ReleaseNotes.html
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CHAPTERS
-------------------------------------------------------------------------------------------------------
0:00 The newest GameMaker updated 2023.8 has dropped
0:24 Tileset added on all collision scripts
2:32 Effects on fonts
3:42 Delay on particleSystems
4:59 Bug report system
6:06 More debug functionality
7:24 Audio effect - Compressor
8:12 Issues on particles with HTML5, game shown: Broforce
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