Sonic & Knuckles Collection - Credits (Sega Master System Remix)

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Published on ● Video Link: https://www.youtube.com/watch?v=84VTP8GM0ko



Duration: 3:50
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8-bit chiptune demake of "Credits" from Sonic & Knuckles Collection (and the Sonic 3 prototype), compatible with the Sega Master System and Sega Game Gear consoles.

DOWNLOAD (MP3, VGM & DMF):
https://drive.google.com/file/d/1gFqTcduimqx7D0l1SACDDtyrhwU7XzMY/view?usp=sharing
Feel free to use it for your videos or fangames.
WARNING: MP3s are twice as loud as in the video.
NOTE: You need a VGM player to open the VGM file, and the DMF is only for DefleMask.
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Technical info
·Tempo: 128.57 & 112.5 BPM (NTSC, speed 03/04 & 04/04)
·PSG volume macros loaded: 7
·PSG channel 4: 3-tone white noise
·Time in development: 3 days iirc
·Music program: DefleMask Tracker v0.12.0
·Channel audio visualizer: Corrscope 0.7.0
·Stereo audio visualizer: Spectralizer plugin for OBS
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About the song:
I did this a while ago but took some time to upload because it took some time to find an appropiate day to render it along with a bunch of other videos, and in that time I forgot to write a description yet again. However, looking at the file, I do remember some of the things I did. I remember I got bored of it real quick because it started feeling really long and had to pay a lot of attention to detail when I wasn't really in the mood for it, so I did as much as I could and left it for another day. Then, like a week later maybe, I continued from there and starting adding effects and improving the volume macros. I'm pretty sure the main melody was a bit too loud initially and I had to make it go down in volume quicker and lower. I also remember my favorite part in the song was the most difficult to do 'cus I just couldn't follow the rhythm correctly, but eventually I managed to get it right. Apparently, sometimes your musical ear just goes deaf and you have to come back later after a bit of rest; it's happened to me more than once that I can't remember the pitch I just heard, or I somehow mishear it entirely. Syncing that part of the song was also difficult because the module (the DefleMask file, a word I keep forgetting exists) was going at a different tempo and it was messing with my timing. I think on the third day I fixed the tempo and did the post-loop bits that were missing. Looking at the pattern matrix, there's not much variety in the 3 square wave channels, meaning it didn't take much to finish copying the notes for the melodies, but the noise channel has very little repetition, meaning I had to constantly pay attention to small changes. It's really satisfying to hear every single note in its right place once it's finished, but I'm not a fan of how tedious it feels. I guess I'm used to either working really fast on simple songs or slowly on demanding songs, so I don't like it when I spend too long on simple songs. I absolutely love working fast on demanding songs though, it makes me feel like a pro. Oh, and some channels are very slightly detuned to deal with some ugly distortion here and there.

BY THE WAY, I think I'd like to do the Sonic 3 beta credits theme, and possibly a Super Sonic theme if one exists. I remember seeing there was an exclusive song for Sonic 3 Limited Edition or something along the lines, but I haven't looked for it yet. And if I have the time, I'd like to do the Sonic 3 Complete credits theme, if I'm remembering that correctly from that one comment mentioning it. I do listen to your suggestions, I swear, I just take too long to reply and then I feel like it's too late to do so. That is one of the things I'd like to improve about myself. This video got delayed and is now being uploaded on its own for those same reasons. Anyways, Sonic Triple Trouble 16-Bit hype.




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