Sonic Mania Walkthrough Part 11 - Metallic Madness Act 1 & 2 - PS4 Commentary!
Sonic Mania Walkthrough Part 11 - Metallic Madness Act 1 & 2 - PS4 Commentary!
Sonic The Hedgehog is back to his roots in this classic style Sonic game that takes stages from the original titles and gives them a massive upgrade and remix. With the original music, graphics and controls as well as new power ups and more exciting bosses, i'm having a wonderful time playing this Sonic game.
With it's small file size and massive replay value this title is staying installed on my PS4 for years to come. This is my new down time game that I can turn on for a few minutes and have a blast with. Sonic hasn't looked this good in 25 years.
Now for wiki info:
Sonic Mania is a sprite-based, side-scrolling platform game in the style of the earlier Sonic games released for the Sega Genesis. Players select one of three playable characters, each with their own unique abilities. Sonic can perform a "drop dash" which sends him rolling in a dash after a jump, Tails can fly and swim, and Knuckles can glide and climb walls. As with Sonic the Hedgehog 2, players can either play as Sonic and Tails simultaneously, or allow Tails to be independently controlled by a second player.
Sonic Mania takes place over twelve levels, called zones. The game features four original zones alongside eight "remixed" zones from past games, such as Green Hill Zone from the original Sonic the Hedgehog. Each zone is divided into two acts, in which the player must guide their character to defeat Doctor Eggman and his henchmen, the "Hard-Boiled Heavies", customized versions of the Eggrobo enemies from Sonic & Knuckles. At the end of each act, the player takes part in a boss battle. Similar to Sonic & Knuckles, the game's story is told via short in-game cutscenes at the end of each act. Scattered around acts are golden rings, which serve as a form of health: players survive hits as long as they have at least one ring, but their rings will scatter and disappear. Television monitors contain rings, elemental shields, or power-ups such as invincibility and speed.
Giant rings hidden in each act, a feature of the original games, lead to pseudo-3D special stages similar to those in Sonic CD. In the stages, players dodge obstacles and collect colored spheres to increase their speed, allowing them to pursue a UFO carrying a Chaos Emerald; collecting all seven Chaos Emeralds unlocks the game's true ending. Players' ring counters slowly decrease during special stages and must be continually replenished; if the player runs out of rings before they catch the UFO, the special stage ends. The "Blue Sphere" bonus stages from Sonic the Hedgehog 3 also return, accessed by entering a portal that appears when the player passes a checkpoint while carrying 25 or more rings; successfully completing bonus stages unlocks additional features. In the time attack mode, players must complete levels as quickly as possible, with the best times included on an online leaderboard; players can instantly reload a level to restart a stage and try again at any time. A split-screen competitive multiplayer mode allows two players to race to the end of a level, similar to those of Sonic the Hedgehog 2.
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