Soulcalibur IV (PS3) - Let's Play 1001 Games - Episode 638

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I'm Gaming Jay: Youtube gamer, let's player, fan of retro games, and determined optimist... Join me in this series while I try out EACH of the video games in the book 1001 VIDEO GAMES YOU MUST PLAY BEFORE YOU DIE, before I die. The game review for each game will focus on the question of whether you MUST play this game before you die. But to be honest, the game review parts are just for fun, and are not meant to be definitive, in depth reviews; this series is more about the YouTube gamer journey itself. From Mario games to the Halo series, from arcade games to Commodore 64, PC games to the NES and Sega Genesis, Playstation to the Xbox, let's play those classic retro games that we grew up with, have fond memories of, or heard of but never got a chance to try! And with that said, the game review for today is...

Soulcalibur IV
from https://en.wikipedia.org/wiki/Soulcalibur_IV

Soulcalibur IV (ソウルキャリバーIV, Sōrukyaribā Fō) is the sixth installment in the Soulcalibur series of fighting games, released for the PlayStation 3 and Xbox 360 in 2008. It includes three characters from the Star Wars franchise as playable fighters. This was the first Soulcalibur game not to receive an arcade version, and the last Soul series’ 1590 A.D. trilogy game, following II and III. In addition to greatly improved graphics over the previous title, the game features guest characters from the Star Wars franchise. A spin-off for the PlayStation Portable, Soulcalibur: Broken Destiny, was released in 2009.

Soulcalibur IV features Story, Arcade, Training, and Museum modes. A new mode, Tower of Lost Souls, requires the player to win battles in order to gain rewards.[1] The game runs in HD resolution with 5.1 channel surround sound on both platforms.

The Character Creation mode from Soulcalibur III returns in Soulcalibur IV. However, instead of including original weapon styles for use with certain classes of fighters, Soulcalibur IV only allows players to choose which character from the series they would like to have their created character mimic. This differs from Soulcalibur III, where there were many unique styles such as "Grieve Edge". The styles of Algol, the bonus characters and the Star Wars guest characters cannot be used by player-created characters. A wide array of new pieces of equipment are available for use in Soulcalibur IV's Character Creation mode, and new options include a wider range of character voices and the ability to change their pitch. The player may also change a character's general physique and muscularity.

In addition, equipped items now also affect a character's statistics. Armor, weapons, and accessories may increase health, attack, or defense; they may also grant skill points that allow the character to equip special traits that affect the character's playstyle.[2] These traits may include automatically triggered guard impacts, the ability to cause damage against a blocking opponent, or even a statistic increase based on parameters such as an opponent's alignment or gender. Standard characters may also be modified in this manner, albeit only modestly, allowing custom costumes and skill sets to be used in Special VS. mode. Custom characters may still be used in Standard VS. mode, but without any of the special abilities gained through equipment or weapon choice. One profile is allowed for Offline VS. mode, meaning that only one profile's created characters can be loaded at any one time.

The Star Wars guest characters, Darth Vader, Yoda and the Apprentice, utilize unique attacks using the Force. Darth Vader is able to utilize Force-based blasts, punches, and chokes; Yoda can use the Force to launch himself into the air for complex aerial attacks; finally, the Apprentice is able to use Force lightning and other dark-side moves. These moves drain a special Force Meter, which recharges gradually when not in use. If the Force Meter is depleted, the player momentarily loses control of the character.




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