Specter of Torment ~ [Blind Run] 07 Clockwork Tower + Reize - Ambushed!
Sunday, 30th of July 2017
02:25PM
Clockwork Tower
Time to go adventuring once again. This time, I fancied going against the machinery and the sounds of clanking metal as the cogs freely move about with or without law in the confines of Clockwork Tower. The idea sounded great so I decided to en- what the heck?! Reize?? That's quite sudden of a visit!
It seems that Specter Knight wasn't interested in recruiting him, so far as persuading both him and the Enchantress that he's not worth the time and should be escorted outside. Did Donovan know Reize and he would rather keep him out of harm's way even as Specter Knight? Well it seems we won't be getting the answer any time soon as the Enchantress corrupted poor Reize with dark power.
Clockwork Tower seems even more vastly different than the other stages. I could barely recognize anything but the last three rooms. Either way, Tinker Knight's easy part became suddenly harder but not enough to even stall Plague Knight, although Shovel Knight would have trouble dealing with the raised spike platform...or the revamped mech fight, as he doesn't have anything to help him recover from the various pits.
Plague Knight and Tinker Knight probably will team up to form a coalition against King Knight's kinging. Mechs and explosive potions against regality, now that's something. We can actually not bring up Polar Knight because as usual he's munching on the banquets of food he's given. Still needs a little bit more!
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