Splatoon 3: Keeping it close for a good while in Tower Control [19(4)-6, Range Blaster]
Another peek down the flank to start, another nifty first splat. I sensibly jink and go up next, but the Splattershot looking to catch me off guard moves quickly, and despite getting a second splat I am splatted too. Still, we're looking good, and my squidmates ride the Tower, not that I fancy super-jumping back. Instead, I go the long way, and get behind the Tower, now populated by pinklings, catching the Inkbrush running away from me. It does kinda put me in the line of fire of the Splattershot again though.
I return to tidy up some ink, and intercept the Tower, freshly jumped on by the Inkbrush. I somehow splat the .52 Gal instead, but catch the Inkbrush soon after, as they move a bit too obviously. There is some reticence to ride the Tower, but we get it moving forwards. I throw out a Wave Breaker, and drop off to catch the Splattershot, only to miss badly and get splatted for it. My squidmates tidy up nicely and keep the Tower moving, at least for a moment. I move up, then back, and around the side, where I wait for an Inkstrike to finish, before getting easily splatted by the S-blast '91. That wasn't really the plan, to be honest.
I try to clear the approaching Tower with a Suction Bomb, but my squidmates do better at that, and then squid around blasting here and there, trying to uncover the pinklings. It's a bit aimless, but I also don't get splatted, as my squidmates trundle the Tower almost in to a greater lead. After a minor stutter, the do indeed extend our lead, as the pinklings apply pressure from their ledge. I don't have much luck blasting them from the front, so I move around the back, certain I will get spotted and splatted, but apparently not. I get behind the retreating Tower, and splat three pinklings neatly clustered together, while my squidmates clear the Tower by splatting the fourth. Nice!
My squidmates ride the Tower, and I try my luck going around the back again. Still the pinklings don't anticipate it, despite my stinky green trail leading that way. More splats land in my lap, and we get to keep the Tower moving forwards. I blast the corners, finding no one, but am aware of the approach from the ink rail. I dive out of the way and get the splat from range, which is what I think I'm meant to do with this weapon. The Tower's stalled again, though, and the Splattershot being on the high ledge near the corner could be a reason for that. I move around to blast them off, but they move just as I reach them, the Tower having gone too far away for them, and I don't adjust quickly enough.
I return to tentatively support the sole squidmate standing, still trying to push the Tower forwards, with some long-range blasting. It goes fairly well. I see the Inkbrush returning along the ink rail again and withdraw, a Wave Breaker letting me approach again with confidence, knowing where they are. I let my squidmates deal with the Tower, as I watch the pinklings' returns from their platform. The Inkbrush is the closest to me, and they keep throwing Splat Bombs my way. I counter with a Suction Bomb or two, which surprisingly finds them, and as time winds down it might be time to try to keep the Tower green. Unfortunately, missing a shot at the S-blast '91 gets me splatted off the Tower, although even if I had hit the shot it seems the Splattershot would have done the same. But it's all good, even with a flurry of last-second splats, the pinklings can't claim the Tower in time, and victory is ours. Woomy!
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