Splatoon 3: A bit of luck and a bit of skill bags gold in Salmon Run Big Run [40-55-49, 29/1105]
I like to think I can get gold in Big Run, but a lot really depends on the weapons and waves you get. Three stringers, two of them Grizzco, and a Goo-Tuber is an interesting weapon set, and normal tide with no special wave is not a portentous start, but it's not bad either. I help to drag a Steel Eel close to the basket for a good start, then dunk some eggs launched from a Big Shot cannon, a squidmate having splatted the Big Shot pretty quickly with the Grizzco Stringer. A Flyfish is next, and I bring two eggs back, before needing to revive a squidmate and keep the Chum at bay. I revive a second squidmate and aim for another Flyfish, until seeing an early Inkjet doing the Great Zapfish's work. I focus on eggs, and a third Flyfish, before noticing Big Shots causing problems. I dodge a Maws to get closer, then drop a Lid on two of the Big Shots, before dropping the Lid for good. I don't survive the landing. I'm revived, launch a couple of eggs, and shoot back to the basket to dunk what we've launched. Forty eggs in the first wave is decent, but below the average needed for gold.
High tide is good for eggs, and a Grizzco Roller in the squad will help keep the Chum population at bay. A Lid looks an easy start, but combined with a Steel Eel causes the first casualty. Simple to recover, at least, and we take advantage of the time to deliver most eggs. Scrappers offer easy eggs at the basket, but now we have to focus as much on bosses as eggs, so I move on quickly to the Lid. A Steel Eel doesn't meander far, and Flippers are so easy to flop when wielding a Grizzco Brolly. Our Roller does a good job of splatting on Steelhead, and I help with the second, and the eggs are flying in to the basket. A couple of Flyfish turn up to be annoying, but I hit a pair of Flippers instead, before struggling to get out of the rain. I hop the water to do so, almost putting myself in to more trouble. It's nothing a Killer Wail can't help with, but maybe not solve completely. A second Inkjet saves a squidmate who then revives me, and a final flurry of eggs hitting the basket puts us nicely above average, not just for the wave but the run so far. Nice!
The tide stays high, which is promising, and we have some good shooters to work with. I try to show our Nautilus my excitement, but I don't think they get it. Never mind, a Maws is coming, and dropping eggs for everyone but me. I let my squidmates deal with the Steel Eel as I splat a Flyfish, and then a Maws gets picky about my feet, so I shoot a Scrapper instead. More Scrappers are good for eggs, as are more Maws, if we have the ink for Splat Bombs. I don't, and drop a Lid instead, coming back to have enough ink to splat a Maws after all. Our attention is drawn to one side of Wahoo World, where bosses are splatted quickly with a Crab, and I squid back the other way to dunk some eggs and splat a Drizzler. I get a bit caught up, though, and Chummed soon after, and my maths isn't quick enough to realise we've hit our target already. I'm just worried that being splatted is affecting my performance, such is how Mr Grizz has affected me. Another Crab revives me, and I whip out the second Killer Wail just to keep me safer, while otherwise being ineffective. As a last ditch effort, I try to revive a squidmate with an egg, but I am just splatted in my attempt. But it's okay. We've done it, and hit gold. Woomy!
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