Spyro 2: Ripto's Rage playthrough Part 6

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Continuing Aquaria Towers. There's another area you can explore above once the water level is at it's highest. Top side,you'll find Hunter. Accept to train his manta ray and guide it through all the rings to get an Orb. Do so a 2nd time through a harder course for a 2nd Orb. The seahorse king is up here too,and his 6 kids have been kidnapped. Travel to the 6 towers they've been trapped in order to save them. You'll have to get by enemies and electric traps in most of the towers. Once all 6 are saved,you'll get an Orb. After completing this world,it's time to face the boss of this area! You'll also find out how Ripto got transported to this world. BOSS FIGHT: Crush. Protected by a barrier when he's standing on a panel. Torch him after he's done attacking and moves to the next panel. He'll counter with a club smack that cause rocks to fall on him,so keep away from him! When he's on a blue panel,he'll jump and make shockwaves. When he's on a yellow panel,he'll shoot fireballs at you. As he takes damage,he'll start to chase after you when you torch him,so keep on the move. Once he's dealt with,you'll move on to the next hub world,Autumn Plains.







Tags:
Spyro2
Ripto's
Rage
Playthrough
Part6
Summer
Forest
Autumn
Plains
Hub
World
Aquaria
Towers
Boss
Fight
Crush
Talisman
Orbs
Gems
Treasure
Elora
Hunter
Professor
Moneybags
Playstation
PS1
Insomniac
Stages
Levels