Spyro 3 Editing Size of Objects

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This is done on a Spyro 3 demo from the PS1 magazine (forgot what issue there was more then one Spyro 3 demo that came with the magazines. The EPSXE savestate can be downloaded here:
http://ps23dformat.wikispaces.com/file/view/SpyroCodesandSave.zip
To load the savestate rename both parts of the savestate to the name of a savestate you already have, and then start any PS1 game and load the same state number that you renamed the Spyro savestate to. There is also a cheat engine cheat table that has the code to change the size in it. The code will change depending on what computer, and what version of EPSXE you use, but for the newest version of epsxe the code is:
"ePSXe.exe+6E48AB"

The reason why you can change size is because for each object in Spyro 3, there is a 88-Byte array that contains information on each instance of an object. Here is what each of the 88-Bytes do:

4ByteADDRESSIntellgience
4ByteADDRESSControlledBy
4ByteADDRESSCollison
4BYTEIntegerXposition
4ByteIntegerYposition
4ByteIntegerYPosition
1ByteisHit(1=Flame,2=Charge/Headbutt)
1ByteisHit(1=Flame,2=Charge/Headbutt)
1ByteisHit(1=Flame,2=Charge/Headbutt)
1ByteisHit(1=Flame,2=Charge/Headbutt)
4ByteShadow
20ByteCollisionRoation?
1ByteUnknown
1ByteUnknown
2ByteObjectType
1ByteGravity/Float
1ByteGravity/Float
1ByteUnknown
1ByteUnknown
1ByteAnimationType
1ByteAnimationType
1ByteAnimiationFrame#1
1ByteAnimiationFrame#2
1ByteAnimiationSpeed
1ByteIsbeingAnimiated(00=no,all others=yes)
1ByteUnknown
1ByteIsFrozen(0-127=yes,128-255=no)
1ByteRoation#1
1ByteRoation#2
1ByteRoation#3
1ByteRoation#4
1ByteArtificalIntellgeince
1ByteArftificalIntellgeniceWhatPosition/time
1ByteUnknown
1ByteUnknown
1ByteUnknown
1ByteIsplayerlookingatobject(00=no,01=lookingatedge/cornor,02=yes)
1ByteLevelofdeatilofobject(somevalues=full detail,othervalues=lessar detail)
1ByteSizeofObject(00=Regular Size,01-31=Bigger to small,32=Regular Size,33-255=Getting smaller)
1ByteUnknown
1ByteUnknown
1ByteCanbeSeen(Some values=yes,some values=no)
1ByteUnknown
1ByteUnknown
1ByteUnknown
1ByteUnknown
1ByteIsUpsidedown(0-207=no,208-255=yes)







Tags:
Spyro
hacking
editing
yotd
year of the dragon
Playstation



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