Spyro SoF - Cutscene Walking
When you fail to protect the cake, but stand close to him so you would trigger a normal dialogue, after the dialogue that says you failed it is done, the next one starts without locking movements, so you can walk around and retrigger the dialogue.
I don't think this is useful, pausing nullifies the dialogue box, nothing exciting there.
EDIT: You can choose Yes and then pause the game, the next time you talk to him it will start another try even if you press No.
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