This is a Star Citizen Hard Core Challenge is captured as a cinematic gameplay and storytelling narrative, infused with information bits. It is meant to be largely entertainment in a Star Citizen "let's play" style, with reviews, opinions, news, and information. Is Star Citizen stable? Is it fun to play? Is Star Citizen playable or do we constantly die? Is it plagued with continual Server Crashes as many people say? We put ourselves and the Star Citizen game stability to the test by self-imposing rules for hardcore gameplay that goes beyond both present and the intended future game design. This episode continues with the Cutlass Black in open cargo hauling followed by mining in the Prospector for Mining ores and selling to the refinery for processing. Mobi and I continue struggle to stay alive despite lag spikes in quantum, getting trapped in an elevator, and getting hit by a rock while mining. Did we survive?
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