Star Citizen: June Monthly Report | Crusader Mercury Star Runner Final Art, AI Upgrades, Pyro

Star Citizen: June Monthly Report | Crusader Mercury Star Runner Final Art, AI Upgrades, Pyro

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This is a summary of some interesting things I spotted on the June monthly report. The table of contents is below.


00:00 Introduction
00:45 NPC Character Combat & Interactions
01:51 Server Meshing Progress
01:59 Single Player/NPC Group Manager
02:18 Social AI Improvements (Bridge & Hangar)
02:48 New Weapon Animations
03:14 Pyro System Update
03:35 Ship Updates
04:43 Levski & Lorville Audio Rebalance
05:36 New MobiGlas Variants
06:03 Wildlife Pipeline | Pyro Crab
06:16 Collision Deformation/Gen12 Renderer Progress (What?)
06:57 Docking and Missiles Item 2.0 conversion
07:13 Graphics Improvements and Optimisations
07:57 New Level Design Area and Levski, New Babbage, & Orison Work
08:21 Grim Hex Hangar Work
08:31 Lorville Lighting Complete
08:46 Vanduul Progress
09:01 Player Trading App, Starmap, Radar Progress
09:19 Signed Distance Field Atmospheric Entry Effects
09:34 Fire Propagation
09:47 Gas Cloud Tech Progress
10:04 Conclusion

Star Citizen Monthly Report: https://robertsspaceindustries.com/comm-link/transmission/17670-Star-Citizen-Monthly-Report-June-2020


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Relevant Videos:

Weapons System 2.0: https://youtu.be/fnsDB1VhxcI
May Monthly Report: https://youtu.be/GgkYp3ei5VI
Consolidated Outland Ship: https://youtu.be/hnRh6mF1cHA

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