Star Wars: FU2 - Infinite Jump

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An infinite jump in Star Wars: The Force Unleashed 2.

twitter.com/findlestick

Points of interest:
1. This game is very strict with the number of attacks that you are able to do in air, you can barely swing your saber a few times before falling. But this restriction can be bypassed by very strange means, but I need to break it down first...

2. Firstly, if you use your launch, your jump count remains at zero while in air, so the game will let you keep both your jumps to be used while in air, but only as long as you use a force attack beforehand (and if you want to keep both your jump for the end of an IJ combo you MUST buffer your two jumps during your final saber air-attacks, or else you don't get to use both your jumps).

Now, this in itself is already a pretty decent high jump that can be used to get much higher than we previously could. But there's more...

3. Keeping both your jumps while in air is just one of the mysterious properties of your launch, the other is that once you've used this launch the game gives you infinite air-attacks... BUT only as long as you repeatedly buffer attacks during the combo with a specific timing.

4. The timing to get infinite air-attacks is specific, it's not enough to just do the attacks like you see in the video.

You see, once you've launched, you must swing the saber a few times but buffer a lightning attack during the saber swings. Now, once Starkiller finishes his lightning attack there are a few frames afterwards in which the game will let you do another set of saber attacks. If you start swinging too early the game will nullify your ability to do more saber swings during the required frames, and if you swing too late you miss the frames that the game will allow you to swing again. It's one of those techniques that you have to hold your nerve the entire time during the combo, and practice alone will teach you the required timing.

So in terms of timing, the difficulty of this technique is up there with Dante's Inferno IJ, and my Darksiders 2 IJ (on PS3 console). So maybe this technique might be better suited to PC folks?

I'm done with this game for now, but I'll leave this here for anyone who's interested to expand upon.







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