Star Wars Rogue Squadron playthrough 5/6 (Nintendo 64)

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Duration: 27:17
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Playthrough of the missions "Raid on Sullust", "Moff Seerdon's Revenge" and "The Battle of Calamari". BEEP BOOP. BEEP BOOP. BEEOP BOOP is what you'll hear a lot on "Raid on Sullust", due to the idiotic amount of enemy missile launchers you have to deal with, and the only ship you can use in this missions is the slowest one in the game: the Y-Wing. I think most people see this as the most difficult level because of these factors, although at least it's a short level. "Moff Seerdon's Revenge" can take a while to get through as you've got to destroy every single enemy to make Seerdon's ship show up, in what is the game's only boss battle. I always try to take the missile launchers out first.

"The Battle of Calamari" is the game's only fourth chapter mission. It's apparently based on the Dark Empire comic book series, which is something I've never read so I don't know what the deal is (more info here: http://starwars.wikia.com/wiki/Dark_Empire), but what I do know is the V-wing fighter sucks. It's too fast and the controls are over-sensitive, and I found it incredibly hard to engage the TIE fighters in this level with blasters. It does, thankfully have very useful missiles which can hit multiple enemies. When I beat this mission, the end sequence didn't play, I'm not sure why. I had beaten this mission before so maybe it only plays once or something. Trust me when I say you aren't missing out on much.







Tags:
Raid on Sullust
Moff Seerdon's Revenge
The Battle of Calamari
Star Wars Rogue Squadron
Nintendo 64
N64
playthrough
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60 frames per second
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5/6
part 5