Star Wars: The Lightsaber | A Fallout 4 Mod |

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Fallout 4
Game:
Fallout 4 (2015)
Duration: 8:03
32,459 views
474


Star Wars: The Lightsaber
This mod puts the iconic weapon on the Jedi into your hands, it's epic coolness is only rivaled by the ability to customize to suit your needs or playstyle. Download it today!

Nexus Link: http://www.nexusmods.com/fallout4/mods/19154/?
Xbox Link: https://bethesda.net/en/mods/fallout4/mod-detail/4031728
Trench Coat Link: http://www.nexusmods.com/fallout4/mods/26039/?

Author Description:

:Star Wars:

The Lightsaber


"This is the weapon of a Jedi Knight. Not as clumsy or random as a blaster. An elegant weapon, for a more civilized age..."



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Description
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This mod brings the iconic weapon of the Star Wars franchise to the Commonwealth. Ladies and gentlemen, the lightsaber!

*Confetti, noisemakers, applause, cat shrieking*

Ahem, right. Anyway, as said before, this mod brings the lightsaber into Fallout 4. Now, I know what you're gonna say: "But DMagnuuss, there's ALREADY a lightsaber mod!" Yes, there is, and that's cool, but for me it doesn't hit the right notes, as far as visuals and moddability. Because what I wanted out of a lightsaber mod didn't exist, I went above and beyond to make that happen, and now after 2 months of work, here we are. The mod comes replete with custom meshes, sounds, textures, and even impact effects!

So, here's the skinny: To even start faffing about with the weapon, you need to get your mitts on the hilt. You can either craft it at a Chem station, under the LIGHTSABER category, which requires Science 3 to do so, or venture to Virgil's Lab in the Glowing Sea to get the one he has. Of note, however, is that in both cases the hilt is inert. In order to make it into a fully functional lightsaber, you'll need to bring it once again to the Chem Lab in order to activate it.

Once you've got a working one, you can mod that sucker. The lightsaber is extensively customizable, with a choice of not three, not four, but fourteen blade colors. That's as many as two sevens. And that's terrible(ly awesome!)

The colors you can pick from are:

Red
Dark Red NEW!!
Blue
Blue-White NEW!!
Dark Blue
Green
Cyan
Sky Blue
Orange
Purple
Indigo
Magenta
Pink
Yellow
Yellow-Green
White
Amber

On top of color, you can also pick your blade's length, with 4 to pick from: standard length, long, short or small. The Small length will make the lightsaber behave like a dagger, so you'll thrust and swipe at whatever doofus decided to pick on the dude armed with an energy sword, provided you're wielding it 1-handed. It's also good for slicing bread. Ah, but, this isn't all. On TOP of both color and blade length, you can opt to make your blade Unstable. Unstable blades come in all the colors and lengths, and do additional energy damage due to not being as restrained. There'll be a visual difference, as the unstable blade will have a rippling glow to it. All the blades shed light as well, so you can use them to illuminate your surroundings if need be.

The customization doesn't end here, no sir. You also have 7 hilts (and more!) to choose from!
On top of everything else I've mentioned, you can also change how the lightsaber sounds. The hum, ignition, retraction and swinging sounds can all be changed to suit you. Some hilts will change the sounds, but they won't prevent you from changing things if you'd rather it sound different. What can't be changed are the impact sounds, since those are tied to the impact effects, however said sounds will vary depending on if you're hitting a wall/armor, or whacking the saber into a Raider's chest.

Now, all this is great and all, but "how do I make all this?" you ask? Good question, Billy! Blades, both unstable and normal, require crystals. Normal blades require Refined crystals, while Unstable blades require Cracked crystals. Both of these can be made at a chem station, under Utility. How many crystals you'll need depends on the blade. Small blades require only one, and said requirements go up as the blade gets longer: Short blades require 2, standard blades require 3, and long blades require 4. Changing the sounds requires nothing.

Oh yeah, one last thing. You've done all the above, but you noticed the Crystal Socket section on the lightsaber. The trunk is that, you say? Well my friend, that's the cherry on top of the customization sundae. There are three special crystals you can make and fit into the lightsaber (all three doable at the Chem Station). These crystals will make the lightsaber cryogenic, radioactive or electrical, and affect opponents accordingly. Nothing really changes visually, but the naming will and so will its effect on enemies.

Ok, I think that covers it. So go out, make yourself a lightsaber and have fun!







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