[Starcraft 2] All Nova Covert Ops - Brutal No Saves No Commentary

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StarCraft II
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Duration: 4:08:11
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3


Mission Pack 1

0:00 - Intro
2:27 - The Escape
12:53 - Intermission #1
16:40 - Sudden Strike
33:46 - Intermission #2
38:10 - Enemy Intelligence
57:03 - Intermission #3

Mission Pack 2

1:02:57 - Trouble in Paradise
1:18:22 - Intermission #4
1:23:59 - Night Terrors
1:53:17 - Intermission #5
1:58:10 - Flashpoint
2:42:37 - Intermission #6

Mission Pack 3

2:45:52 - In the Enemy's Shadow
3:03:19 - Intermission #7
3:08:05 - Dark Skies
3:28:36 - Intermission #8
3:33:01 - End Game

4:05:12 - Ending
4:07:51 - Outro


My Thoughts
I don't like this. I didn't even bother to go for all achievements in this one. It's good that player is once again forced to do something, but once again we are playing against dumb enemy AI with unlimited resources. Also only 3 missions in one pack? Thats kinda ridiculous. Changing gear for unit is interesting idea, but usually you will stay with one setup for whole campaign, so nobody cares.


Missions
The Escape - Nova is in trouble, but she's main protagoinst, so nobody can stop her, not even army of other ghosts - main enemy here are just random rotating flame turrets .... I really didn't care that my friendly ghosts died in flames, because they will just disappear anyway. Autoscroller part at the end should be just cut off - it's not funny or good sequence for RTS

Sudden Strike - Defilers are here and they're even more broken here than in SC1, because these guys can even negate splash damage from mines and tanks. Whole mission is just Autoscroller. Friendly AI is once against absolutely useless.

Enemy Intelligence - Defence part is basically impossible to lose, there is not enough pressure. Second part of the mission is just .... eh idk, some walking, because of plot I guess (I was trying to not kill anything, because achievement, but I still killed somebody ... shame) Anyway that part is easy.

Trouble in Paradise - This mission is kinda cool - I like the idea that killing zerg fast enough will make them very weak .... why Taldarim don't use their units for LotV or even coop is still beyond me.

Night Terrors - Liberator, which can attack buildings in siege mode, is absolutely insane. Note - Destroying Jinara's base is absolute waste of time, because she will still attack.

Flashpoint - I like this mission and free nukes are totally OP. General Tao would be proud on this one.

In the Enemy's Shadow - Find gunblade and win

Dark Skies - Another autoscroller and very boring one - you have so much resources and so little supply.

End Game - Here comes bullshit mission number one. I don't think there is worse mission in whole starcraft franchise than this one. What idiot thought that it was good idea to give enemy mech, which can one-shot everyhing - if this bullshit tech would exist in WoL, Amon would scrapped whole idea of hybrids and just go robots (probably even won the war). Next thing is that your base mineout so quickly that you can't even enjoy your units - Minerals and Gas should have be transferred from the end of Dark Skies. Friendly AI once again useless. And thing I hate probably most is occurrence of Hyperion. Why is that old junk even here and why is it only unit, which AI use? That thing was acquired in third campaign in SC1 and it's still here. Not to mention that we are actually in shipyard with goddamn Gorgons - those ships should be helping you and not one rustly stolen BC. Best ending mission ever.


Nova Terran units
Like I said earlier. Upgrades are kinda cool, but usually you can't change them at all - try to go marines without healing stimpack ... ye it's impossible, because nova don't have medics (well raven can heal, but he comes into play in fifth mission).
Only broken unit is probably Liberator. Otherwise is kinda balanced.
Nova itself is glasscannon here - she can die very easily, but she can also kill everything easily. Best weapon is gunblade, there is no best visor - all of them are average, best suit (for melee) is jumpsuit, because movement speed and +2 armor and best gadget (for melee) is stim.



Final words on Covert Ops
Mission Pack 1 is garbage - only one and half mission have some base building gameplay and there are two autoscrollers and two indoor sections, where you have main protagonist in your army.
Mission Pack 2 is good one - base building missions are there and they have some unique ways to play them.
Mission Pack 3 is another garbage - first mission is indoor mission with only one unit, second is autoscroller and last is most bullshit mission in stacraft.


Next is RA1

Starcraft 2 Playlist - https://www.youtube.com/playlist?list=PLetJ7pRHZwvGkmv7TTkW_uSCvLitzyoi_

All these games are done on my twitch (https://www.twitch.tv/glioper) and sometimes you can hear quotes from unrelated stuff - that's feature on my stream, so don't bother with that.







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