StarCraft II: Versus Match - Base Master Protoss vs AI Gameplay
Command the psionic might of the Protoss in StarCraft II: Versus Match - Base Master Protoss vs AI Gameplay with our thrilling showcase! 🌌 Developed by Blizzard Entertainment, this real-time strategy epic (Legacy of the Void, 2015) features a Base Master Protoss player battling a Very Hard Zerg AI on the Catalyst LE map. Shared on YouTube and r/starcraft, this gameplay montage showcases a high-octane 1v1, leveraging precise macro, micro, and build orders to crush the AI’s relentless swarms! ⚔ ️ 💥
🎮 Why This Gameplay is a Galactic Must-Watch:
Vivid Visuals: Experience Catalyst LE’s futuristic arenas, with shimmering Protoss Nexuses and Zerg Creep-covered battlegrounds bursting with strategic intensity! 😍
Base Master Protoss Power: Master early Zealot pressure, mid-game Stalker control, and late-game Carrier fleets, using Warp Gates and Psionic Storms to dominate! ⚡
Very Hard AI Challenge: Face a cunning Zerg AI (est. 3,800 MMR, per Liquipedia) with aggressive Ling Floods, Mutalisk harassment, and Roach pushes, testing your skills to the limit! 🐛
Tactical Mastery: Watch clutch Photon Cannon holds, precise scouting, and devastating air transitions to secure a victory in under 15 minutes! 🏆
Gameplay Highlights & Tips for Base Master Protoss vs AI:
Early Game (0:00-4:00): Build 14 Probes, drop a Gateway at 1:10, and rush Zealots to counter early Zerglings. Scout with a Probe at 1:30 to spot Hatchery timings. Use Chrono Boost on Probes for a fast second Nexus at 3:00. Slam Photon Cannons for the AI’s 2:30 Ling rush. Highlight: Zealots fend off a Ling Flood, securing an early expansion.
Mid-Game (4:00-9:00): Add Cybernetics Core for Stalkers and Sentries; unlock Blink via Twilight Council. Use Force Fields to block AI’s 5:30 Roach push. Expand to a third Nexus by 7:00. Key moment: Blink Stalkers snipe a Hatchery, disrupting AI’s economy.
Late Game (9:00-14:00): Tech to Stargates for Void Rays and Carriers; mass Immortals for Roaches. High Templar Psionic Storms shred Zerg waves. Roll with a Carrier fleet to crush the AI’s final base. Clutch moment: Carriers and Storms annihilate an Ultralisk swarm for a 14-minute win!
Tips: Maintain 70-80 Probes across bases; use Warp Prisms for Zealot drops to harass AI workers. Scout AI’s third by 5:00 to predict tech (e.g., Spire for Mutas). Position Pylons near AI expansions for Warp-in harassment. Very Hard AI mimics Gold/Platinum players, so practice micro like Force Field placement.
Build Order: 14 Pylon, 16 Gateway, 18 Gas, 20 Nexus, 20 Cybernetics Core, 22 Pylon, 24 Stalkers—adapt based on scout data.
Quick Notes: The Very Hard AI leans on early aggression but falters in late-game macro, making air transitions like Carriers effective. Reddit notes AI’s weakness to air (80% win rate with Carrier builds). Some report lag with large fleets (Patch 5.0.12 improved stability). For a tougher challenge, try GTAI mod for smarter AI builds mimicking Diamond-level play.
Yo, epic Hierarchs! 🫶 Ready to wield Protoss might and smash the Zerg AI? What’s got you hyped—the slick Blink Stalker plays, the Carrier fleet domination, or outsmarting the AI’s cheese? Drop your thoughts in the comments, smash that like button 👍 , and share this gameplay with your StarCraft II crew! Let’s crank the Versus Match hype to psionic levels! 🚀 Don’t forget to hit subscribe and ring the bell 🔔 for more epic RTS guides, build orders, and exclusive reveals! Play now on PC via Battle.net, free-to-playhttps://us.shop.battle.net/en-us/product/starcraft-ii..
#StarCraftII #ProtossVsAI #BaseMasterGameplay #RTSGaming #BlizzardEntertainment #VeryHardAI #CatalystLE #VersusMatch #GamingCommunity 🛡 ️ 🎮
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