State of Decay 1 - (Ep02) - (Main Game) - (No Commentary)
[State of Decay 1]
[Year One Survival Edition]
[Mods = See Season Notes]
Heading out to the farm to rescue Lilly's brother, then heading to the old Wilkerson place to fetch the Doc for Ed.
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Episode Notes:
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Again I barely get a chance to breath with all the missions. Honestly the stress only comes from the fact that in SOD-1 ignoring some missions can result in perma death of community members.
I also run into the issue of trying to switch to another available survivor, only to have 2 of them blocked due to I think an argument or something?
On the bright side, I think I've got past the initial time sensitive missions so hopefully next time I'll have a bit more room to gather supplies and do some upgrades.
On that note, next episode I'll try to gather resources for upgrades, get some more outposts and wrap it up with moving our base for the first time. I think I'll likely move to the second base in Spencer's Mill and chill there until I am ready to move to Marshal.
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Season Note:
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As mentioned in some posts, this run is with the intent of getting a fully walkthrough of the State Of Decay story. This Season will be the main game of SOD-1, with Lifeline following, before we jump back to SOD-2.
Back in the day, I'd been following this games development from early on. Around its release I played it constantly and while its been a long time, this is most definitely not a first time run. I will however not have remembered every little detail, meta and what not.
SOD-1is an older game, so it has some hitches and it can be brutal to even story characters. As this is meant to cover the lore, I will be doing my best to keep every main character alive I can. This means I WILL use manual backup saves as needed, copied from the game's save folder. I'll do my best to minimize their use, but I won't accept losing a story character due to game wonkiness/BS. I expect this to come mostly into play during Lifeline, as its a chaotic mess with squishy NPC civies.
[MODS]
I am not using anything that alters gameplay, as of now. Instead I am using a modified Config file to adjust some of the graphical settings not available in the game menus. Basically boosting view distance, LOD, shadows, etc. It also has the added effect of fixing some of the lighting issues when using ultra presets. The settings/instructions can be found here:
https://www.nexusmods.com/stateofdecay/mods/509
I might add more mods later, though they'll be in line to fix other things and not cheats.