State of Decay 2 - (S6) (Ep07) - The Free - (Lethal) (No Commentary)
[State of Decay 2]
[Update = 35]
[Difficulty = Lethal Zone]
[Map = Random]
[Boons = None]
Dealing with cross map missions and looting to fix curveballs.
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Episode Notes:
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- At one point there is a cut where the game crashed due to me hitting the stuck radio call in. The nice thing is on reload I got unstuck, but didn't take the fuel loss the call in normally causes.
- Fuel is going to be a continuous issue on this run and by canceling the booze missions I should finally get a chemist. This'll mean I can replace the rain catcher with a still...solving both my water and fuel needs....assuming I can get an excess of food.
- Once I get my fuel sorted I think I'll be good. Given the needs I think I might just settle in to my current base being my final one, as it meets my needs. After that it'll be building up a stockpile to purge the hearts.
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Season Note:
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- As an additional rule I plan on not using any DLC content and no Biochems. Any Biochems I find/get as mission rewards I'll sell or just leave in my stash.
- As I know folks enjoy the more basic runs, I hope this will be a decent change of pace for the new season. Going forward I'll likely mix seasons with a similar setup to this and full DLC use ones.
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