State of Decay 2 - (S6) (Ep14) - The Free - (Lethal) (No Commentary)
[State of Decay 2]
[Update = 36]
[Difficulty = Lethal Zone]
[Map = Random]
[Boons = None]
Looting, changing bases and having to cut early due to the bug....
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Episode Notes:
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- Apologies for this one being a bit short, but as I was moving towards the last heart in Lowe I begin to see the signs of the lock/crash starting. Rather than risk it happening mid combat I chose to withdraw.
- I am narrowing the bug down to I think the CLEO drop mission. It keeps spawning for me and every time I get close to the drop I start getting issues. I thought maybe it was the Black Heart, but when I recruit a new survivor in this ep, I get decently close and don't have issues. Its only when I try to take the last heart in Lowe that I see it beginning to freak out and its near the CLEO drop point.
- Given how quickly it began near Lowe I might be forced to change maps in hopes of clearing it out. Especially since the majority of the hearts left are in the NW. If I do It'll be an extended season I guess haha.
- I recruit an 8th person and spend most of my cash to move to the Container Fort down south. While the warehouse has its advantages, the Fort allows for a slight shit if build, given its passives. I also get to use the Solar Farm for once.
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Season Note:
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- As an additional rule I plan on not using any DLC content and no Biochems. Any Biochems I find/get as mission rewards I'll sell or just leave in my stash.
- As I know folks enjoy the more basic runs, I hope this will be a decent change of pace for the new season. Going forward I'll likely mix seasons with a similar setup to this and full DLC use ones.
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