Stellar Blade - HOW to GET Secret CREW STYLE NG+ Outfit
Stellar Blade - HOW to GET Secret CREW STYLE NG+ Outfit
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๐ฌ ๐ฎ Stellar Blade PLAYLIST: https://www.youtube.com/playlist?list=PLO9HnSdtm6kPHHrW1UWX9_cQ5gTTXWckj
HOW to Solve PLAYSTATION Puzzle : https://youtu.be/vPJ0oZhkf5I
HOW to GET BUNNY Outfit ๐ฐ (Holiday Rabbit) : https://youtu.be/SZhoLat8pIM
HOW to UNLOCK The MAP : https://youtu.be/l9J8Ujq8NmA
HOW to GET Red Passion SECRET Outfit : https://youtu.be/-aWEdpeBbMI
Stellar Blade is a 2024 action-adventure video game developed by Shift Up and published by Sony Interactive Entertainment. It was released for the PlayStation 5 on April 26, 2024. Upon release, the game received positive reviews from critics.
Gameplay
Stellar Blade is an action-adventure video game set in a post-apocalyptic Earth and played from a third-person perspective.[1] Combat focuses on grasping the attack patterns of enemies and countering with precise timing. Eveโs Beta Gauge is filled by parrying and evading in combat. The Beta Gauge is spent to use skills such as piercing super armor and enemy combo interruption. Eve also has a Burst Gauge filled through successive parries and combos, which can be used to activate buffs and powerful attacks. The game utilizes the PlayStation 5 DualSense controller's haptic feedback to deliver feedback on enemy attacks and weapon accuracy. Exploration features wall scaling and swinging on ropes for environmental traversal, with things to be found including extra costumes. The overworld has NPCs who can provide Eve with side quests, with the option of either taking them on or ignoring them.[2]
Story
Humanity is driven from Earth after a losing war against monstrous creatures called Naytibas. To reclaim their lost home, Eve and her squad are deployed from the Colony to fight the Naytiba and to take back Earth. Eventually, Eve meets a survivor named Adam, who leads her to Xion, humanity's last surviving city on Earth. Eve then makes contact with the elder Orcal and establishes relationships with the residents of Xion, in order to further her mission to save humanity and reclaim Earth.[3]
Development and release
On April 4, 2019, Korean studio Shift Up (founded by Blade & Soul illustrator Kim Hyung-tae) announced Project Eve for PlayStation 4, Windows, and Xbox One and was to be developed in Unreal Engine 4.[4] A prototype for new gameplay and art direction was shown in late 2020 without mentioning any of the game's platforms for release.[5] In the September 2021 PlayStation Showcase, the game was announced to be an exclusive for PlayStation 5 and would be published by Sony Interactive Entertainment.[6] In a September 2022 PlayStation State of Play, the game's final title was revealed to be Stellar Blade with new gameplay shown off and an original release window scheduled for 2023.[7] The next day, MONACA announced their involvement stating that their members, Oliver Good and Keita Inoue, are participating in the music production of the game,[8] which has been reiterated multiple times prior to release.[9] The game uses 3D scanning for some character models with Eve being based on the model Shin Jae-eun.[10] The Naytiba enemies were designed by Korean movie monster designer, Hee-Cheol Jang who made the monster designs into clay models which were 3D scanned to create the 3D models.[11] In December 2023, the game was delayed to 2024.[12][13] In a January 2024 State of Play, it was announced that the game would be released on April 26.[14] A demo of the game was released on the PlayStation Store worldwide on March 29, 2024;[15] it was accidentally published early in the United States on March 8, but removed quickly.[16]
Stellar Blade has ignited controversy, particularly surrounding the perceived sexualization of its protagonist, Eve. According to Den of Geek, some critics argue that the game's marketing heavily leans on the sexual appeal of Eve, with elements like revealing costumes and suggestive character designs being central to the game's promotional strategy.[17]โโ Furthermore, the game has received an Adults Only rating in South Korea, attributed to its explicit content including nudity, violence, and a sexualized approach to character design.โ[18]โ The game's director, Hyung-Tae Kim, has defended these design choices by explaining that from a third-person perspective, the player's view is predominantly directed at the back of the character, hence the emphasis on making this view appealingโ.[19] A Graffiti in the game, showing the term "Hard" next to a "R shop" sign, was interpreted as a racist slur.
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