Stellaris Guide 3.0 - Federations & Operations (10)
In this, the tenth episode of my Let's Play Guide, I am going to start from the beginning; sharing strategies, tips and tricks to help improve your games! We jump straight into the details of the game.
This discussion is aimed at players who already have some experience of Stellaris but need some pointers to improve their play. The advice given is centred around non-hive mind, biological races, but can be applied to all races in Stellaris.
Chapters:
0:00 Intro
1:07 Crime & governors
5:05 Adjust trade policy
6:00 Swapping governors
7:14 Operations
10:53 Lost to bureaucracy
11:53 Sneaky senate shenanigans
14:16 Ship experience
15:23 Relics
16:46 Stealing maximum science!
18:41 Forming your federation
23:44 Federation laws
Stellaris Version 3.0.3
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