Street Fighter 6: Proof fighting games can be fun without being simple (With JM Crofts)
The fighting game genre has a bit of a negative legacy for being naturally less accessible to newcomers than other genres, and developers like Capcom have been challenged with the task of producing games that offer both a sense of immediate satisfaction and the intrigue of further exploration.
Some recent efforts to simplify fighting titles have resulted in experiences that lack much depth, but is the especially deep Street Fighter 6 going to turn off new players with all of its various mechanics and potential approaches? We discuss this on our latest episode of Talk and Block with special guest JM Crofts.
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YouTube - https://www.youtube.com/user/jmcrofts
Twitch - https://www.twitch.tv/jmcrofts
Twitter - https://twitter.com/crofts
Twitter:
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https://twitter.com/eventhubs
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SF5 match footage credit - Maximilian - https://www.youtube.com/watch?v=vdv-1ajLuhU
Main site - https://www.eventhubs.com/
Timestamps:
00:00 - More decisions = more interesting gameplay
04:25 - The most important thing developers should focus on
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Street Fighter 6 Statistics For EventHubs
EventHubs currently has 2,950,599 views spread across 196 videos for Street Fighter 6. There's over 2 days worth of watchable video for Street Fighter 6 published on his channel, roughly 56.41% of the content that EventHubs has uploaded to YouTube.