Street Fighter Alpha 2 Gold [PS1] - play as SF2 Ryu

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This is a play-through using SF2 Ryu in the PS1 version of Street Fighter Alpha 2 Gold. Read on below for more information...

SF2 Ryu is a hidden character in the game. He is a hidden playable character.

===== Additional Information =====

---- He is programmed into the game as a separate character with his own slot.

---- He cannot be fought against in the game/controlled by the CPU.

---- His personal boss in the game is Akuma.

---- Even though he is technically a separate/'different' character in the game's data, he has regular Ryu's routes, interaction dialogues and ending.

---- As a SF2 version character, he cannot taunt, air-block, tech throw, land roll, use supers, use Alpha counters, or use Custom Combos. He also does not have a pre-fight intro.

---- The PS1 version of the game features an automatic full-animation mode for mirror matches of characters who have had their animations cut... for example Zangief.

---- The game is known as Street Fighter Zero 2' (Dash) in Japan.

---- Street Fighter Alpha 2 Gold is basically the home version of the arcade game Street Fighter Zero 2 Alpha.

===== About SF2 Ryu =====
An alternative version of Ryu, based on his SF2:CE appearance. As mentioned earlier, he cannot taunt, air-block, tech throw, land roll, use supers, use Alpha counters, or use Custom Combos. He also does not have a pre-fight intro.

===== About SFA2G =====
SFA2G is part of a 2-disc game collection called Street Fighter Collection, with the other games in the collection being SSF2 & SSF2T. Back then, I would imagine most people bought the collection for SSF2/SSF2T rather than SFA2G if they already had the original SFA2.

Additionally, the proper Arcade intro is in this game. The intro is not arcade perfect, but it's still a different world to the FMV disgrace found in the original PS1 SFA2. The Training Mode from SFA2 is removed for this version of the game, and instead replaced with Akuma Mode.







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