Street Fighter II Turbo: Hyper Fighting (via 30th Anniversary) playthrough Part 2

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Published on ● Video Link: https://www.youtube.com/watch?v=uvLbHE1LGy0



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I guess I had more than enough time for E. Honda yesterday. Wow. He feels over-tuned in this game. Like "developer's favorite" over-tuned. He honestly has moves like Blanka's, but his just seem to work better. Being able to move forward or backwards while doing the hundred hand slap is huge. And his flying across the screen attack just seems unpunishable with how far back blocking sends him. In fairness, Blanka has the same thing there, but the two characters really weren't separated that far in this. Mind you, I like Blanka's normals better. But wow.

Guile, on the other hand... Fuck Guile. I don't know what's the deal with him in this one. His moves just didn't want to come out. And Blanka's my main, so I know charge characters. He also introduces the issue with context buttons. When I press a button, I want to KNOW what the move coming out is. Having two different moves on the same button that come out at seeming random is actively harmful to the player. No, I don't want a different attack based on the position of the enemy. If I want a different attack, that's what the joystick is for. I can modify my own buttons, I don't need the game to do it for me. Maybe he was hit with the nerf bat a few times after the previous game. But Guile was absolute torture to play as. -- Watch live at   / the_nametag  

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Street Fighter 30th Anniversary Collection:
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At this time, Nametag has 357 views for Street Fighter II spread across 13 videos. His channel uploaded 23 hours worth of Street Fighter II videos, less than 0.64% of the total video content that Nametag has uploaded to YouTube.