Substance Designer 5 - Using the Pixel Processor Node - Part One

Subscribers:
220,000
Published on ● Video Link: https://www.youtube.com/watch?v=rL55dq3LfB8



Duration: 26:28
32,290 views
157


In this two part video, we will take an in-depth look at the new Pixel Processor node. We will create a function that allows us to take a texture sheet and select a specific cell from this sheet.

The source file can be found here. https://forum.allegorithmic.com/index.php?topic=1840.0







Tags:
Database (Software Genre)
texture
textures
materials
PBR
texture library
texture collection
game texture
Game Artist (Profession)
Game Arts (Video Game Developer)
Video Game Development (Conference Subject)
game development
3d art
Animation
Blender
Unreal Engine (Video Game Engine Family)
Unity (Software)
autodesk maya
autodesk 3ds max
Modo