Substance Designer 5.3: Using the Nvidia iRay Renderer
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Published on ● Video Link: https://www.youtube.com/watch?v=nIz4HG2jn5E
In this tutorial, we showcase how to use the iRay renderer in Substance Designer 5.3.
*NOTE: An Nvidia GPU is NOT a requirement. You can use the CPU option in the preferences to use Iray with other GPUs.
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texturing
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texture painting
Unreal Engine (Video Game Engine Family)
unity 5
PBR
Physically Based Rendering
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Blender
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Autodesk Maya (Award-Winning Work)
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