Substance Painter Tutorial – Model Preparation 01: UV Mapping and Texel Density

Subscribers:
201,000
Published on ● Video Link: https://www.youtube.com/watch?v=bwusznnkRxo



Duration: 17:44
251,945 views
3,028


In this video we discuss UV mapping and texel density in regards to maximizing texture resolution.

Support thread:







Tags:
texturing
textures
texture
ndo
ddo
quixel suite
quixel
megascans
texture painting
Unreal Engine (Video Game Engine Family)
unity 5
PBR
Physically Based Rendering
Texture Mapping
3d art
3d
materials
procedural
Blender
Procedural Generation
mari
thefoundry
Autodesk Maya (Award-Winning Work)