Super Mario 3D Land \ World 3-Ship BOOM BOOM - ROUND TWO Boss Fight 100% All Star Coins Guide
World 3-Airship Part One
Star Coins: 1
Straight away you'll notice spiked pillars form previous games making their first appearance here. There's also a Star Coin on the left side. Anyway, run forward and break the crates. A Bob-omb here will light its fuse and chase you. When it starts flashing red, it's about to blow. Keep heading north when the first pillar retracts and jump to the right-hand side where another Bob-omb is. Take it out and then wait for the pillar to move once more. When it's clear, run across to the left and jump to the platform with Star Coin #1. Hop back across to the right when it's safe and hit the ? Block and the Brick Block.
Jump up to the next ledge when the coast is clear. You have to make it all the way to the end in one shot. Jump right to the next area as soon as you can and watch for the spiky balls getting shot at you. Get past the cannon to find the next challenge is two of them shooting at you. Wait for an opportunity and then race past them, leaping to the next ledge straight away. Up top is the Checkpoint Flag. Part Two
Star Coins: 2 + 3
Head north to the Binoculars. If you zoom right in on the pipe at the end of the road, you should be able to see a Star Coin at a lower altitude. Nice little pick up there. Anyhoo, prepare yourself for a good run. Jump the gap to the right and climb the Donut Blocks as the pillar retreats. (If you want a Fire Flower, drop to the south and break the crates here.) Sprint north and get to the platform between the Donuts. Hold still until the pillars to the right fly back and then run to the Coin. Grab it and wait. Let the pillars shoot out again before you continue along. When you reach the path split, go south and drop down to the lower ledge. Jump to the right to get Star Coin #2 and quickly hop back so you don't fall with the Donut Block. Jump back up and then leg it to the right when you get the chance. Cross the Donut bridge and climb to the top for a Mushroom in a crate if you want it. Enter the pipe when you're ready. BOSS
BOOM BOOM - ROUND TWO
This is the same as the World 2 fight, except now you're on conveyor belts. Be careful when running around; you'll need to time your jumps a bit more to bonk him on the head. Otherwise, adopt the same strategy you used for him the first time around. Shouldn't be too difficult. Enter the pipe after picking up the Coins he drops.
Pick up the Stopwatch and climb the steps. Walk the plank, as it were, to find Star Coin #3 out on the left. After collecting it, climb to the top of the steps and jump to the Finish Flag.
Super Mario 3D Land SM3DL draws many of its features from the 2D Mario games. Collecting stars, which has been the main goal of the 3D games since Super Mario 64 (with the exception of Super Mario Sunshine, which used Shine Sprites instead), has been omitted from the game in favor of the flagpole goal from Super Mario Bros. Other features from the 2D games that have made their transition to the 3D series include, for the first time, time-limits, short/big Mario SM3DW, running by holding down a button, extremely linear and relatively short stages, and levels and items based heavily on the Super Mario Bros. series such as the Tanooki Suit, which hasn't been seen since Super Mario Bros. 3. This video game is based strongly on the original Super Mario Bros. video game.
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