Super Mario 3D Land \ W3-3 100% All Star Coins Guide スーパーマリオ 3Dランド
World 3-3
Have a Tanooki Tail for this level. Part One
Star Coins: 1
This level introduces Donut Blocks. Step on a Donut and it will shudder before plummeting down, leaving you with nothing to stand on. Start by running and jumping across the first set to a Stingby on the other side. Hit the ? Block and the Brick Block, then jump off the ? Block to the higher platform. Behind it is a turnstile that takes you up to a pipe, so head inside. Jump on top of the first row of Brick Blocks here and collect all the Coins, then break a Block above you and jump through to the higher row. Up here you'll find Star Coin #1. Grab it and exit through the other pipe.
Hit the two Brick Blocks here and make your way north past the Chain Chomp. You can't kill it, but fireballs or Tail slaps stun it for a moment. Run across the Donut Blocks at high speed and grab the Star when you reach it. Sprint onward and run down the enemies ahead. At the end is a Red Ring. Grab it and gather the Red Coins that appear for a bonus. Keep moving forward past the next Stingby to the Checkpoint Flag. Part Two
Star Coins: 2 + 3
Smash the Brick Blocks to the north and ascend the blocks. Make your way across the left path of Donut Blocks or climb the right path and jump to the left. There are Stopwatches leading skyward at the end so wall jump your way up to the top, grabbing them as you go. At the top is Star Coin #2; get it as you jump down to the Chomp. The ? Block above the Chomp releases five Coins spread evenly around the Block. Gather them if you want, then jump up to the Binoculars. Look up and right to see Toad. Zoom in and he'll throw a Star Coin down for you to get.
Leave the 'Nocs and climb the steps to the Donut Blocks. Jump from the top Blocks to Star Coin #3 and quickly get into the ! Block. Leg it across the next Donuts and climb the stairs they make to get some height before leaping on to the Finish Flag.
Super Mario 3D Land SM3DL draws many of its features from the 2D Mario games. Collecting stars, which has been the main goal of the 3D games since Super Mario 64 (with the exception of Super Mario Sunshine, which used Shine Sprites instead), has been omitted from the game in favor of the flagpole goal from Super Mario Bros. Other features from the 2D games that have made their transition to the 3D series include, for the first time, time-limits, short/big Mario SM3DW, running by holding down a button, extremely linear and relatively short stages, and levels and items based heavily on the Super Mario Bros. series such as the Tanooki Suit, which hasn't been seen since Super Mario Bros. 3. This video game is based strongly on the original Super Mario Bros. video game.
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