Super Mario Maker 2 - Your Courses #45

Channel:
Subscribers:
37,400
Published on ● Video Link: https://www.youtube.com/watch?v=vHX7HV-aN0E



Super Mario Maker 2
Game:
Duration: 11:56
233 views
10


And so, we return to normalcy--not just because I had spent much of this week's allotment of videos covering the new updates to various late-2022 Switch games (and we'll be getting Mario Kart 8 Deluxe's Wave 4 courses the following week), but because this is a much more normal bunch of courses! All three of these were designed to be enjoyed by the players, and all three had a lot of thought put into them as to how a player unfamiliar with their layouts would behave playing them. As always, here are the rules:

1. Maximum 5 courses per person at a time. Once I've put up all of them, you can send me more.

2. I will accept Course IDs only with the course's name and vice versa. No bare IDs and no bare names. I want to make sure I have the right one.

3. My player ID is KJ8-PD8-F9G, and I go by Puppycorn.

4. Do not send someone else's course. Courses you've obtained from others and modified yourself are fine, as long as the modifications are substantial.

Only one of these three was actually submitted to me though, which is the first one, "The giant airship." The other two were taken from New Courses. The reason I do that is because I don't like to split up a single set of requested courses into multiple videos, but this one came before a batch of five. Since I also don't like having a "Your Courses" video covering only one course, I put in two more to make the video more complete.

The giant airship
by ∞Pixel
Course ID: 0W7-RB9-7CG
Clear Rate: 4/56, 7.14% (Normal)
"Sorry that the course is bad, it's the block limit's fault btw."
I take it that the description refers to Bowser at the end being in a hollow rectangle with one-unit blocks, though I honestly can't figure out how the Ground/solid surface limitation plays into it, as the half of the stage where you fight Bowser is well below that limit. Perhaps it refers to something else, but the fact that the terrain is so sparse there makes it feel like it was tacked on at the last minute. Otherwise, the rest of the course is just fine, giving a variety of challenges, though the one with the horizontal-moving Thwomp could be disproportionately difficult due to Mario's jump not really designed for him to squeeze through holes in walls. I think this course would've been much improved removing the Bowser battle, because there are already three bosses in this course, and in addition to the weird ground in the Bowser battle, it drags down the course's pacing and gives me "Bowser in a Box" vibes. Otherwise though, well done! You warned that this course would be hard, but perhaps compared to what I went through in the #44 video, this was no big deal. (By the way, there is no need for that many 1-Up Mushrooms at the end, as the Endless Challenges only allow up to 3 1-Up Mushrooms per course.)

For those of you unfamiliar with the concept, "Bowser in a Box" is a derogatory term to refer to Super Mario Maker courses (both games) that feature a sealed room with a large-sized Bowser holding a key to proceed and endlessly respawning Fire Flowers. Though the term most commonly refers to a course that's nothing but this, it can be used to refer to this sort of scenario where it doesn't belong.

Great Desert
by Miner Mam
Course ID: 2RH-JRW-18G
Clear Rate: 0, 0.00% (N/A)
"Linear Butnot Fun And Some Hiddento And Challenges"
Condition: Reach the goal after grabbing all (6) 50-Coins.
The creator of this course is unlikely to ever see it for themselves, but I found this to be a solid course and one that wouldn't feel out of place in a normal Mario 2-D platformer. Though you are required to collect all six 50-Coins (and thus you'll get the three extra lives if you run into this one in Endless), none of them are in frustrating locations, and the layout rewards general curiosity if something is somewhere, even splitting up at certain points.

We also don't see the SMB3 Desert theme much in this game anymore either...

全自動コース!! $AUTO$
by もやしでーす!
Course ID: DVX-5QS-JSG
Clear Rate: 0, 0.00% (N/A)
Condition: Reach the goal after grabbing all (288) Coins.
And now the obligatory auto-run course! Just do nothing and watch everything all into place. A thrill to watch at first, but there are so many of these as to become tedious and predictable. But I still like them all the same! (It's getting real late here, and I'm not going to go through my character map to re-type this descripion.)







Other Statistics

Super Mario Maker 2 Statistics For Overhazard

Overhazard presently has 13,212 views for Super Mario Maker 2 across 58 videos, and about 16 hours worth of Super Mario Maker 2 videos were uploaded to his channel. This is 1.73% of the total watchable video on Overhazard's YouTube channel.