Superstar Session: Giving Your Game the Best Chance of Success in the Cloud

Subscribers:
9,840
Published on ● Video Link: https://www.youtube.com/watch?v=s3s3RghBZz8



Duration: 21:40
75 views
0


AWS has helped customers successfully launch many games from studios of all sizes, from indie to the likes of Ubisoft and Epic. This gives us a unique insight into what behaviours and actions give studios the best chance of their game being a success. Tristan Greaves, Game Tech Solutions Architecture Leader, dives into the lessons learned from his team supporting customers in launching and running their games in the cloud. What sets you up for success? What could put your launch at risk? And once your game is out there, how can you keep up the momentum?

Amazon Web Services' Tristan Greaves delivers a Superstar Live Ops Landscape track session at Pocket Gamer Connects London 2022 in February 2022.
Speaker: Tristan Greaves, Amazon Web Services (AWS)

Pocket Gamer Connects London 2022
Live Ops Landscape sponsored by AWS Game Tech

* * * * * * * * * * * * * * *

If you want to hear more world-class speakers sharing their insight and expertise at one of our events, details of our next event can be found here - https://www.pgconnects.com/next-event

For the latest news, interviews and opinion, visit https://www.pocketgamer.biz

CONNECT WITH US
If you would like to know more about Pocket Gamer Connects, and get a chance to win a pair of FREE tickets every month along with other exclusive subscriber offers, then why not sign up for our event mailing list?
Simply go to... http://eepurl.com/6MYR9

@PGConnects




Other Videos By PocketGamerbiz


2022-03-11Superstar Session: What to Expect in ASO in 2022
2022-03-10Keynote: Turn up the Volume: Let Your Users PlayOn With In-game Audio Ads
2022-03-10State of Mobile Gaming 2022
2022-03-10Superstar Session: Living Assets: Evolutive NFTs for Playing Fair in the Metaverse
2022-03-09Keynote: State of Multiplayer Games & Current Trends
2022-03-07Engaging Bots for Multiplayer Games
2022-03-04Seizing the Trends in Asia: Three Top Trends Game Publishers Should Prepare for in 2022
2022-03-03Why audio advertising is the new frontier with Wilfrid Obeng from AudioMob
2022-03-02Panel: Live Ops Disaster Stories: What We Learnt
2022-03-02Panel: What are the Challenges of Running Live Ops Across Different Game Genres?
2022-03-02Superstar Session: Giving Your Game the Best Chance of Success in the Cloud
2022-03-02How to Break Through the Noise: Reasons You Really Need to Start Automating Today!
2022-03-02Scale for Success: A Developer's Guide on UA Strategy & DSP Partnerships
2022-03-02Superstar Session: Bidstack x MadSkills Motocross 3: Tech Drives Effective In-game Advertising
2022-03-02Panel: How Can We Create Authentic & Engaging Ads?
2022-03-02Why are Audio Ads Here to Stay?
2022-03-02Reimagining Games Advertising
2022-03-02Panel: What is the Future of Mobile Advertising?
2022-03-01Panel: What Tools Should Game Developers Have at Hand at all Times?
2022-02-28Smarter in-game ad integration with Tony Deane from AppLovin
2022-02-24Matching big data analysis with KPIs with Shalom Michaeli from Fyber



Tags:
Tristan Greaves
Amazon Web Services (AWS)
Pocket Gamer Connects London 2022
Pocket Gamer Connects
PGC
PGC Digital
Videogames
Mobile Games
Games Business
@PGConnects
pgconnects.com
Live Operations
In-game events
Retention
Game Economies
Community
UA
UX