Swamp Shard Trial / Hellblade Senua's Sacrifice / Playthrough / Episode 31 / Lorestones / Cinematic
Jump into the fetid swamp, and make your way through the first house until you find a stone arch reminiscent of Valravyn’s illusion gates. Look through the portal towards the debris and you’ll find it clear once you step through.Moving onwards, you’ll find a bridge is gone, but you can just make out slightly visible shards like the ones you saw on the Bridge to Hel - meaning you’ll have to look at it from the right angle to make it whole again.
Keep moving past the broken bridge to find another illusion gate, and step through it to make a barricade disappear. Beyond is yet another gate - as well as a Lorestone for this area. Go through the gate to open a doorway, then double back to the previous gate to go through it again to seal the barricade - but leave the door open. Go back through and you’ll find a walkway up to one of the watchtowers. Once you climb it, head out onto the bridge to look at the broken bridge below and put it back together.
Once across the rebuilt bridge, enter the large house. Dillion’s figure is gone, but his voice beckons you further inside. To the right of the large hall is one more Lorestone, and to the left is a Rune Door.
When you go to inspect the Rune Door, you’ll be taken to an entirely different house - where angry voices are coming your way, and a light at the end of the hall is getting bigger.
If this fiery entity finds you, you’ll die, so turn right and run. At the first intersection, follow the light left until you spot the first rune on the wall on the right that looks like an I.
From here, hug the right walls until you find areas you can slip under, and look for the white shape of Dillion in the far right corner. When you find him again, you’ll net the second rune that looks like a D.
For the final Rune, keep running straight and against hug the right wall as you spy Dillion’s figure further up, and dive under a high wall to find the last symbol that looks like a Y.
Now to get out - the door is located to the left - but if the entity has cut you off, you may need to double back the other way to lose it in the maze and then find Dillion’s figure in front of the door and sprint to the unlocked Rune Door. Doing so will end this trial.
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